•using StupidTemplate.Classes;
using StupidTemplate.Mods;
using static StupidTemplate.Settings;
namespace StupidTemplate.Menu
public static ButtonInfo[][] buttons = new ButtonInfo[][]
new ButtonInfo { buttonText = "Settings", method =() => SettingsMods.EnterSettings(), isTogglable = false, toolTip = "Opens the main settings page for the menu."},
new ButtonInfo { buttonText = "Speedboost", method =() => Speedboost.SpeedBoostMod(), toolTip = "Gives you a boost."}, isTogglable = true},
new ButtonInfo { buttonText = "Head spin x", method =() => Headspinx.HeadSpinXmod(), toolTip = "Spins your head"}, isTogglable = true},
new ButtonInfo { buttonText = "Head spin y", method =() => Headspiny.HeadSpinYmod(), toolTip = "Spins your head"}, isTogglable = true},
new ButtonInfo { buttonText = "Head spin z", method =() => Headspinz.HeadSpinZmod(), toolTip = "Spins your head"}, isTogglable = true},
new ButtonInfo { buttonText = "Fix head", method =() => Fixhead.FixHeadmod(), toolTip = "Fixes your head"}, isTogglable = false},
new ButtonInfo { buttonText = "Anti report", method =() => Antireport.AntiReportmod(), toolTip = "Disconnects you once someone tries to report you"}, isTogglable = true},
new ButtonInfo { buttonText = "Fake lag", method =() => Fakelag.FakeLagmod(), toolTip = "Makes you look like your lagging"},
new ButtonInfo { buttonText = "Set master", method =() => Setmaster.SetMastermod(), toolTip = "Makes you a master"},
new ButtonInfo { buttonText = "Spaz monke", method =() => Spazmonkey.SpazMonkmod(), toolTip = "Makes your rig spaz"},
new ButtonInfo { buttonText = "Fly", method =() => Fly.Flymodd(), toolTip = "Makes you fly"},
new ButtonInfo { buttonText = "regular placeholder 6", isTogglable = false},
new ButtonInfo { buttonText = "togglable placeholder 6"},
new ButtonInfo { buttonText = "Return to Main", method =() => Global.ReturnHome(), isTogglable = false, toolTip = "Returns to the main page of the menu."},
new ButtonInfo { buttonText = "Menu", method =() => SettingsMods.MenuSettings(), isTogglable = false, toolTip = "Opens the settings for the menu."},
new ButtonInfo { buttonText = "Movement", method =() => SettingsMods.MovementSettings(), isTogglable = false, toolTip = "Opens the movement settings for the menu."},
new ButtonInfo { buttonText = "Projectile", method =() => SettingsMods.ProjectileSettings(), isTogglable = false, toolTip = "Opens the projectile settings for the menu."},
new ButtonInfo { buttonText = "Return to Settings", method =() => SettingsMods.EnterSettings(), isTogglable = false, toolTip = "Returns to the main settings page for the menu."},
new ButtonInfo { buttonText = "Right Hand", enableMethod =() => SettingsMods.RightHand(), disableMethod =() => SettingsMods.LeftHand(), toolTip = "Puts the menu on your right hand."},
new ButtonInfo { buttonText = "Notifications", enableMethod =() => SettingsMods.EnableNotifications(), disableMethod =() => SettingsMods.DisableNotifications(), enabled = !disableNotifications, toolTip = "Toggles the notifications."},
new ButtonInfo { buttonText = "FPS Counter", enableMethod =() => SettingsMods.EnableFPSCounter(), disableMethod =() => SettingsMods.DisableFPSCounter(), enabled = fpsCounter, toolTip = "Toggles the FPS counter."},
new ButtonInfo { buttonText = "Disconnect Button", enableMethod =() => SettingsMods.EnableDisconnectButton(), disableMethod =() => SettingsMods.DisableDisconnectButton(), enabled = disconnectButton, toolTip = "Toggles the disconnect button."},
new ButtonInfo { buttonText = "Return to Settings", method =() => SettingsMods.EnterSettings(), isTogglable = false, toolTip = "Returns to the main settings page for the menu."},
new ButtonInfo { buttonText = "Return to Settings", method =() => SettingsMods.MenuSettings(), isTogglable = false, toolTip = "Opens the settings for th