using System;
using System.Collections.Generic;
//Arrays
var myArray = new int[2];
myArray[0] = 1;
myArray[1] = 2;
//Console.WriteLine("myArray[0] = {0}", myArray[0]);
//Lists
var myList = new List<int>{ 10, 11 };
myList.Add(12);
var item1 = (myList[0]);
Console.WriteLine(item1);
//Dictionary
var myDict = new Dictionary<string, int>();
myDict.Add("Item1", 1);
myDict.Add("Item2", 2);