public static void Main()
Ark newArk = new Ark(10,11);
Console.WriteLine("Lets Play Ark!! Whoooo");
while(newArk.GameOver != true)
newArk.FunRestricted(newArk);
Console.WriteLine("I QUIT!!");
public int NumOfDbags {get; set;}
public int PatienceRemaining {get; set;}
public Worlds ArkWorlds {get; set;}
public bool GameOver {get; set;}
public Ark( int numOfDbags, int patienceRemaining)
PatienceRemaining = patienceRemaining;
public void FunRestricted(Ark ark)
while( x <= this.NumOfDbags)
if(ark.PatienceRemaining <= 0)
Console.WriteLine("F-This Game \n Patience level is dropping \n Current Level:" + ark.PatienceRemaining);
this.PatienceRemaining--;