using System.Collections.Generic;
using System.Globalization;
public static void Main()
var matrix = new int[3,3];
var random = new Random();
for (int i = 0; i < matrix.GetLength(0); i++)
for (int j = 0; j < matrix.GetLength(1); j++)
int rand = random.Next(0,2);
for (int i = 0; i < matrix.GetLength(0); i++)
for (int j = 0; j < matrix.GetLength(1); j++)
Console.Write(matrix[i, j] + " ");