using System.Threading.Tasks.Dataflow;
await actor.Action.SendAsync(2);
await actor.Action.SendAsync(2);
await actor.Action.Completion.WaitAsync(new CancellationToken());
Console.WriteLine($"\n State = {actor.State}");
public int State { get { return state; } }
this.state = this.state + x;
public ActionBlock<int> Action { get;}