dim randomclass as new Random()
dice = randomclass.Next(1,7)
console.WriteLine("count of 1s = " & count1)
console.WriteLine("count of 2s = " & count2)
console.WriteLine("count of 3s = " & count3)
console.WriteLine("count of 4s = " & count4)
console.WriteLine("count of 5s = " & count5)
console.WriteLine("count of 6s = " & count6)