public static void Main()
Console.WriteLine("youre fighting a monster... do you wanna (a) attack it (b) raise your defense(C)raise your power or (d) lower its defense");
string choice = Console.ReadLine().ToUpper();
if (Power > MonsterArmour)
MonsterHP = MonsterHP - Power + MonsterArmour;
Console.WriteLine("you attack the monster its health is now " + MonsterHP);
YourArmour = YourArmour + 3;
Console.WriteLine("you eat some iron corn flakes and fortify yourself");
Console.WriteLine("you practice your mean jokes in the mirror making you even more deadly");
MonsterArmour = MonsterArmour - 3;
Console.WriteLine("you chuck your poo between the monsters armour and your toxic waste weakens it");
Console.WriteLine("the monster attacks you your health is now " + HP);
else if (x > 33 && x <= 66)
MonsterArmour = MonsterArmour + 2;
Console.WriteLine("the monster fortifies himself increasing his durability");
else if (x > 66 && x <= 84)
Monsterpower = Monsterpower + 2;
Console.WriteLine("the monster sharpens his blade increasing its damage");
else if (x > 84 && x <= 100)
YourArmour = YourArmour - 3;
Console.WriteLine("The monster pees all over your weapons weakening them");
if (HP == 0 || MonsterHP == 0)
Console.WriteLine("you died");
Console.WriteLine("well done man");