Console.WriteLine("***One-Dimensional Arrays***");
Console.WriteLine("***Program End***");
static void DisplayArray()
Console.WriteLine("***Display Array***");
int[] numbers = new int[5];
for (int i = 0; i < numbers.Length; i++)
Console.Write($"Enter number {i + 1}: ");
numbers[i] = Convert.ToInt32(Console.ReadLine());
for (int i = 0; i < numbers.Length; i++)
Console.WriteLine($"Number {i + 1}: {numbers[i]}");
static void LengthArray()
Console.WriteLine("***Length of Array***");
string[] names = new string[5];
for (int i = 0; i < names.Length; i++)
Console.Write($"Enter name {i + 1}: ");
names[i] = Console.ReadLine();
for (int i = 0; i < names.Length; i++)
Console.WriteLine($"Name {i + 1}: {names[i]}");
Console.WriteLine($"Length of Array: {names.Length}");
Console.WriteLine("***Sort Array***");
string[] cities = new string[5];
for (int i = 0; i < cities.Length; i++)
Console.Write($"Enter city {i + 1}: ");
cities[i] = Console.ReadLine();
Console.WriteLine("*Unsorted Cities*");
for (int i = 0; i < cities.Length; i++)
Console.WriteLine($"City {i + 1}: {cities[i]}");
Console.WriteLine("*Sorted Cities*");
for (int i = 0; i < cities.Length; i++)
Console.WriteLine($"City {i + 1}: {cities[i]}");
Console.WriteLine("***IndexOf Array***");
int index = Array.IndexOf(values, 4.6f);
Console.WriteLine($"Index of 4.6: {index}");
static void SkiJumpScores()
Console.WriteLine("***Ski Jump Scores***");
float[] skiJumpScores = new float[10];
for (int i = 0; i < skiJumpScores.Length; i++)
Console.Write($"Please enter ski jump score {i + 1}: ");
skiJumpScores[i] = float.Parse(Console.ReadLine());
Array.Sort(skiJumpScores);
Array.Reverse(skiJumpScores);
for (int i = 0; i < skiJumpScores.Length; i++)
Console.WriteLine($"Score {i + 1}: {skiJumpScores[i]}");
float average = sum / skiJumpScores.Length;
Console.WriteLine($"Average score: {Math.Round(average, 2)}");