public int X { get; private set; }
public int Y { get; private set; }
public int Height { get; set; }
public int Width { get; set; }
public virtual void Draw()
Console.WriteLine("Performing base class drawing tasks");
public override void Draw()
Console.WriteLine("Drawing a circle");
public override void Draw()
Console.WriteLine("Drawing a rectangle");
public override void Draw()
Console.WriteLine("Drawing a triangle");
public static void Main()
Console.WriteLine("Hello World");
Rectangle r = new Rectangle();
Triangle t = new Triangle();