public static void Main()
var theGame = new Game();
this._random = new Random();
var choice = Console.ReadLine();
Console.WriteLine("\n\n\n\n");
Console.WriteLine("\n\n\n");
choice = Console.ReadLine();
this.DisplayEndgameMessage();
var you = this._random.Next(1,6);
var computer = this._random.Next(1,6);
this.RenderDie(you, "you");
this.RenderDie(computer, "computer");
Console.WriteLine("************");
Console.WriteLine("************");
Console.WriteLine("\n\n\n");
private void DisplayEndgameMessage()
Console.WriteLine("\n\n");
Console.WriteLine("****************************************");
Console.WriteLine("* *");
Console.WriteLine("********* Thanks for playing!! *********");
Console.WriteLine("* *");
Console.WriteLine("****************************************");
private void RenderDie(int roll, string player)
Console.WriteLine(title);
Console.WriteLine("-----");
Console.WriteLine("| |");
Console.WriteLine("| * |");
Console.WriteLine("| |");
Console.WriteLine("-----");
Console.WriteLine("-----");
Console.WriteLine("| *|");
Console.WriteLine("| |");
Console.WriteLine("|* |");
Console.WriteLine("-----");
Console.WriteLine("-----");
Console.WriteLine("|* |");
Console.WriteLine("| * |");
Console.WriteLine("| *|");
Console.WriteLine("-----");
Console.WriteLine("-----");
Console.WriteLine("|* *|");
Console.WriteLine("| |");
Console.WriteLine("|* *|");
Console.WriteLine("-----");
Console.WriteLine("-----");
Console.WriteLine("|* *|");
Console.WriteLine("| * |");
Console.WriteLine("|* *|");
Console.WriteLine("-----");
Console.WriteLine("-----");
Console.WriteLine("|* *|");
Console.WriteLine("|* *|");
Console.WriteLine("|* *|");
Console.WriteLine("-----");