Console.WriteLine("Please enter a desired target level");
attributeConstructor("Charisma");
attributeConstructor("Strength");
attributeConstructor("Perception");
attributeConstructor("Intelligence");
attributeConstructor("Movement");
attributeConstructor("Finesse");
attributeConstructor("Willpower");
attributeConstructor("Constitution");
static void attributeConstructor(string attributeName)
Attribute attributePrintName = new Attribute(attributeName);
Console.WriteLine("Attribute: " + attributePrintName.name + " Level: ");
public string name { get; set; }
public Attribute(string name) => this.name = name;