using System;
var bunny = new Bunny();
Console.WriteLine(bunny.IsCute);
bunny.IsCute = true;
bunny.IsCute = false;
public class Bunny{
public bool IsCute{
get => true;
set {
if(value == true) return; //you can pass.. for now
throw new Exception("You cant make non-cute bunnies");
}