using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class FinishLine : MonoBehaviour {
public Text winText;
private bool FinishPlane = false;
// Use this for initialization
void Start () {
FinishPlane = false;
}
void OnTriggerEnter(Collider col)
{
if (col.tag == "Player") {
FinishPlane = true;
winText.text="You Win!";