using System;
// Define the class
public class Cat
{
// Create fields that describe the class
string name;
string race;
// Create Constructor
// Public means anyone can access the constructor
// Same names as the class
// Since this is the default constructor, then it doesn't have anything inside the ()
public Cat()
name = "NA";
race = "NA";
}
// Create Methods that describe the behavior of the class
//void meow()
//{
// Console.WriteLine("Meowww");
//}
public static void Main()
// type of object (Cat) - name of object = new name of the Class();
Cat Cleo = new Cat();
Console.WriteLine(Cleo.name);
//Cleo.meow();