using System;
public class Program
{
public static void Main()
Console.WriteLine("Hello World");
Enemy Troll = new Enemy();
Troll.Name = "Cave";
Troll.jump();
}
public partial class Enemy //Use partial classes to extend classes without messing with the original
public string Name {get;set;}
public partial class Enemy : Jump
public void jump()
Console.WriteLine(Name + " can Jump!");
interface Jump
void jump();