public static void Main()
Console.WriteLine("Hello World");
protected string fullname;
public Player(string fullname,double height){
public void UpdateStats(int p,int a, int r){
public double GetAvgPoints(){
return this.points/this.games;
public virtual void ZeroStats(){
public virtual bool CheckTripleDouble(){
if (this.GetAvgPoints()>=10 && (this.assists/this.games)>=10 && (this.rebounds/this.games)>=10)
public class Guard:Player{
public Guard(string fullname,double height):base(fullname,height){
public override void ZeroStats(){
public override bool CheckTripleDouble(){
if (base.CheckTripleDouble() && (this.turnovers/this.games)<2)
public double GetBasketsFromSteals(){