public static void Main()
Triangle t = new Triangle();
public double Area1(int a, int b, int c)
double p = (a + b + c) / 2.0;
return Math.Sqrt(p * (p - a) * (p - a) * (p - b) * (p - c));
public double Area2(int a, int b, double angle)
return a * b * Math.Sin(angle) / 2;
public double Area3(int a, int b, int c, int h, int R)
return a * b * c / (double)(4 * R);
public double Area4(int a, int b, int c, double r)
double p = (a + b + c) / 2;