using System.Collections.Generic;
public struct ValueResult
public int Value1 { get;set;}
public int Value2 { get;set;}
public int Result { get; set;}
public ValueResult(int value1, int value2, int result)
public static List<ValueResult> maps = new List<ValueResult>()
{new ValueResult(0, 1, 1), new ValueResult(1, 1, 2)};
public static void Main()
foreach (var item in maps)
if (v1 == item.Value1 && v2 == item.Value2)
Console.WriteLine("Hello World");