using System;
namespace Poepel
{
public class People
#region Constructors
public People(int p, int r, int s)
P = p; //Power
R = r; //Reflexes
S = s; //Speed
}
public People(People other)
P = other.P;
R = other.R;
S = other.S;
#endregion
#region Properties
public int P { get; set; }
public int R { get; set; }
public int S { get; set; }
class Program
static void Main(string[] args)
var a = new People(85, 90, 80);
var b = new People(a);
var c = a;