console.WriteLine("What material do you need?")
material = console.ReadLine()
if material = "sand" then
console.WriteLine("How heavy is the sand?")
Sweight = console.ReadLine()
console.WriteLine("Invalid data, the sand is too heavy")
else if Sweight < 49.9 then
console.WriteLine("Invalid data, the sand is too light")
console.WriteLine(Sweight & "kg of Sand")
console.writeline("How many sacks do you need")
sacks = console.readline()
console.writeline("Total number of sacks: " & sacks & " sacks")
console.writeline("Total Weight: " & Sweight * sacks & "kg")
else if material = "cement" then
console.WriteLine("How heavy is the cement?")
Cweight = console.ReadLine()
console.WriteLine("Invalid data, the cement is too heavy")
else if Cweight < 24.9 then
console.WriteLine("Invalid data, the cement is too light")
console.WriteLine(Cweight & "kg of Cement")
console.writeline("How many sacks do you need")
sacks = console.readline()
console.writeline("Total number of sacks: " & sacks & " sacks")
console.writeline("Total Weight: " & Cweight * sacks & "kg")
else if material = "graval" then
console.WriteLine("How heavy is the graval?")
Gweight = console.ReadLine()
console.WriteLine("Invalid data, the graval is too heavy")
else if Gweight < 49.9 then
console.WriteLine("Invalid data, the graval is too light")
console.WriteLine(Gweight & "kg of Graval")
console.writeline("How many sacks do you need")
sacks = console.readline()
console.writeline("Total number of sacks: " & sacks & " sacks")
console.writeline("Total Weight: " & Gweight * sacks & "kg")