int gold_Value {get; set;}
int durability {get; set;}
void Take_Damage (int _amount);
class sword : I_Items , I_Damagable
public string name {get;set;}
public int gold_Value {get;set;}
public int durability {get;set;}
public sword (string _name)
Console.WriteLine(name + " equipped.");
Console.WriteLine(name + " has sold for " + gold_Value + " dollars");
public void Take_Damage(int _dmg)
Console.WriteLine("Your sword takes " + _dmg);
public static void Main()
sword sword = new sword ("Sword of Destiny");