using System.Collections.Generic;
public static void Main()
List<Action> thingsToDo = new List<Action>() { DoThing1, DoThing2, DoThing3 };
var myRand = new Random();
var randThing = myRand.Next(thingsToDo.Count);
private static void DoThing1()
Console.WriteLine("Thing 1");
private static void DoThing2()
Console.WriteLine("Thing 2");
private static void DoThing3()
Console.WriteLine("Thing 3");