public static void Main()
string stam = " Stamina";
var magPlayer = new Player() { Stamina = 17000, Magicka = 40000 };
var stamPlayer = new Player() { Stamina = 38000, Magicka = 10000 };
Console.WriteLine("Magicka Characters");
magPlayer.BreakFree(CCTypes.Fear);
Console.WriteLine(magPlayer.Magicka + mag);
magPlayer.BreakFree(CCTypes.TopplingCharge);
Console.WriteLine(magPlayer.Stamina + stam);
Console.WriteLine("Stamina Characters");
stamPlayer.BreakFree(CCTypes.Fear);
Console.WriteLine(stamPlayer.Magicka + mag);
stamPlayer.BreakFree(CCTypes.TopplingCharge);
Console.WriteLine(stamPlayer.Stamina + stam);
public int BreakFreeBase = 4000;
public int Stamina { get; set; }
public int Magicka { get; set; }
public void BreakFree (CCTypes ccType) {
if (ccType == CCTypes.Fear)
this.Magicka -= this.BreakFreeBase;
this.Stamina -= this.BreakFreeBase;