public static void Main()
float X1=2, Y1=2, X2=1, Y2=1;
var deltaX = Math.Pow((X2 - X1), 2);
var deltaY = Math.Pow((Y2 - Y1), 2);
var distance = Math.Sqrt(deltaY + deltaX);
var radians = Math.Atan2((Y2 - Y1), (X2 - X1));
var angle = radians * (180 / Math.PI);
Console.WriteLine("Dist = " + distance);
Console.WriteLine("Angle = " + angle);