using System;
using System.Collections.Generic;
public class Simulation{
public class Item{
float key;
int scanner;
public static void Main(){
string[] i = new string[2];
string Item = i[2];
i[0].key = 0;
i[1].key = 0.1;
List<Item> mySL = new List<Item>();
mySL.push(i[0]);
int count = 0;
while(count <= 45){
Item mySL.pop();
}