using System.Collections.Generic;
private Dictionary<string, string> animalsList = new Dictionary<string, string>();
public static string animalName;
private string favoriteFood;
public static int contor;
public Dictionary<string, string> AnimalsList
public void AddAnimal(string name, string food)
this.favoriteFood = food;
this.animalsList.Add(name, food);
public static int GetContor()
public void Transfer(string animal)
if(this.AnimalsList.ContainsKey(animal))
Console.Write(this.AnimalsList.Remove(animal));
Console.WriteLine("We don't have this animal in our garden.");
Console.WriteLine("In gradina noastra " + this.zooName + " avem " + contor + " animale, dupa cum urmeaza: ");
foreach(var animal in this.AnimalsList)
Console.WriteLine(num + ". " + animal.Key + ", care prefera sa manance " + animal.Value);
public static void Main()
Zoo myZoo = new Zoo("Gradina zoo");
myZoo.AddAnimal("veverita", "alune");
myZoo.AddAnimal("lup", "oaie");
myZoo.AddAnimal("vulpe", "pui");
myZoo.AddAnimal("leu", "antilopa");
myZoo.AddAnimal("elefant", "banane");
myZoo.AddAnimal("caprioara", "fan");
myZoo.AddAnimal("iepure", "morcov");
myZoo.AddAnimal("vultur", "soareci");
myZoo.AddAnimal("maimuta", "banane");
myZoo.AddAnimal("sarpe", "soareci");
myZoo.AddAnimal("marmota", "nuci");
myZoo.Transfer("elefant");