using System;
public class GameObject
{
public string name;
public int grade;
public bool morningStudent;
public void printInfo (){
Console.WriteLine(name);
Console.WriteLine(grade);
Console.WriteLine(morningStudent);
}
public void Start(){
name = "Tyson";
grade = 11;
morningStudent = true;
printInfo();
/////////////////////////////////////////////////////Dont Modify this for now!////////////////////////////////////////
public class UnityStandIn
public static void Main()
GameObject GM = new GameObject();
GM.Start();
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