public static void Main()
var rgb = new RGB(0xf8, 0x78, 0x40);
var yuv = ColorConverter.RgbToYuv(rgb);
double rstep = r / steps;
double gstep = g / steps;
double bstep = b / steps;
var rgbrgb = new RGB((byte)Math.Round(r), (byte)Math.Round(g), (byte)Math.Round(b));
var rgbyuv = ColorConverter.YuvToRgb(new YUV(y, u, v));
Console.WriteLine("{0:x2}-{3:x2}, {1:x2}-{4:x2}, {2:x2}-{5:x2}", rgbrgb.R,rgbrgb.G,rgbrgb.B,rgbyuv.R,rgbyuv.G,rgbyuv.B);
for(int i = 0; i < steps; i++)
rgbrgb = new RGB((byte)Math.Round(r), (byte)Math.Round(g), (byte)Math.Round(b));
rgbyuv = ColorConverter.YuvToRgb(new YUV(y, u, v));
Console.WriteLine("{0:x2}-{3:x2}, {1:x2}-{4:x2}, {2:x2}-{5:x2}", rgbrgb.R,rgbrgb.G,rgbrgb.B,rgbyuv.R,rgbyuv.G,rgbyuv.B);