using System;
using System.Collections.Generic;
using System.Linq;
public class Program
{
public static void Main()
List<int> list = Enumerable.Range( 0, 6 ).ToList();
list.Shuffle();
int a = list[0];
int b = list[1];
int c = list[2];
Console.WriteLine( a );
Console.WriteLine( b );
Console.WriteLine( c );
}
public static class ListShuffler
private static Random rng = new Random();
public static void Shuffle<T>(this IList<T> list)
int n = list.Count;
while (n > 1)
n--;
int k = rng.Next(n + 1);
T value = list[k];
list[k] = list[n];
list[n] = value;