public static void Main()
Console.WriteLine("Let your jouney begin..");
Console.WriteLine("What is your name champion?");
string username = Console.ReadLine();
Console.WriteLine("Welcome " +username+ " What is your class?");
Console.WriteLine("1 Warrior, 2 mage, 3 healer, 4 ranged, 5 rouge, 6 berserker");
int playerclass = Convert.ToInt32(Console.ReadLine());
Console.WriteLine("You have chosen Warrior class");
Console.WriteLine("You have chosen mage class");
Console.WriteLine("You have chosen healer class");
Console.WriteLine("You have chosen archer class");
Console.WriteLine("You have chosen rouge class");
Console.WriteLine("You have chosen berserker class");
Console.WriteLine("A mutant rat approches you");
Console.WriteLine("The rat has " +ratHealth+ " health");
Console.WriteLine("What will you do? 1 fight 2 flee");
int playerchoice = Convert.ToInt32(Console.ReadLine());
Console.WriteLine("You attack the rat");
int weaponDamage = strength;
Console.WriteLine("You delt " +weaponDamage);
int totalDamage = weaponDamage;
Console.WriteLine("The rat attacks");
double ratDamage = ratStrength / (Endurance * 0.5);
Health = Health - ratDamage;
ratHealth = ratHealth - totalDamage;
Console.WriteLine("The Rat deals " +ratDamage+ " damage");
Console.WriteLine("End of turn one");
Console.WriteLine("You have " +Health+ "health.");
Console.WriteLine("The rat has " +ratHealth+ " health");
Console.WriteLine("You have defeated the mutant rat.");