using System.Collections.Generic;
public static void Main()
List<ninner> ninners = new List<ninner>();
ninners.Add(new ninner() { name = "don" });
ninners.Add(new ninner() { name = "kriz" });
ninners.Add(new ninner() { name = "yom" });
ninners.Add(new ninner() { name = "ben" });
Random r = new Random(new Guid().GetHashCode());
for (int i = 0; i < maxLoop; i++)
ninner nin = ninners[r.Next(ninners.Count)];
int shitCounter = nin.name == "ben" ? 1 : r.Next(20) == 1 ? 1 : 0;
nin.shitCount += shitCounter;
Console.WriteLine(string.Format("{0} {1} shit (total: {2})", nin.name, shitCounter == 1 ? "is" : "is not", nin.shitCount.ToString()));
public int shitCount = 0;
public string name = string.Empty;