using System;
using Newtonsoft.Json;
public class Program
{
public static void Main()
// Get JSON string of object
var obj = new { value1 = "some", value2 = "random", value3 = "value" };
var jsonString = JsonConvert.SerializeObject(obj);
// Use dynamic with JsonConvert.DeserializeObject
dynamic d = JsonConvert.DeserializeObject(jsonString);
// output = "some"
Console.WriteLine(d["value1"]);
}