using System.Collections.Generic;
public static void Main()
Console.WriteLine("Initialize dictionary");
var dictionary = new Dictionary<int, string>{ {1, "One"} };
Console.WriteLine("access existing key 1");
Console.WriteLine(dictionary[1]);
Console.WriteLine("-------------------");
Console.WriteLine("adding new key");
Console.WriteLine("access new key 2");
Console.WriteLine(dictionary[2]);
Console.WriteLine("-------------------");