using System.Collections.Generic;
public static void Main()
var keyMaterials = new Dictionary<string,int>();
var junk = new SortedDictionary<string,int>();
var input = Console.ReadLine()
StringSplitOptions.RemoveEmptyEntries);
for(int i=0; i<input.Length;i++)
var material = string.Empty;
quantity = int.Parse(input[i]);
material = input[i].ToLower();
if(keyMaterials.ContainsKey(material))
keyMaterials[material] = 0;
keyMaterials[material] += quantity;