public static void Main()
string p1name = Player();
string p2name = Player();
Console.WriteLine("Next Player enter your name ");
Console.WriteLine("Welcome {0}",P1);
static int dexterity(string P1)
Random numberGenerator = new Random();
int dexterity = numberGenerator.Next(1, 11);
Console.WriteLine("{0} has {1} Dexterity",P1,dexterity);
System.Threading.Thread.Sleep(1000);
static int health(string P1)
Random numberGenerator = new Random();
int health = numberGenerator.Next(75,101);
Console.WriteLine("{0} has {1} Health",P1,health);
System.Threading.Thread.Sleep(1000);
static int wisdom(string P1)
Random numberGenerator = new Random();
int wisdom = numberGenerator.Next(10,15);
Console.WriteLine("{0} has {1} Widsom",P1,wisdom);
System.Threading.Thread.Sleep(1000);
static string Element(string P1)
Console.WriteLine("Its time for your element",P1);
System.Threading.Thread.Sleep(1000);
string[] ELements = ("fire, water, earth,air");
Random random1 = new Random();
int choice = random1.next(element.length);