using System.Collections.Generic;
public static void Main()
var _entityList = JsonConvert.DeserializeObject<List<TargetEntity>>(
"[{\"BoolsList\": [false,false,false,false,false,false,false]}]",
new JsonSerializerSettings { DefaultValueHandling = DefaultValueHandling.Ignore });
Console.WriteLine("List size: " + _entityList[0].BoolsList.Count);
for(int i = 0; i < _entityList[0].BoolsList.Count; i++)
Console.WriteLine($"List element {i}: " + _entityList[0].BoolsList[i]);
public class TargetEntity
public List<bool> BoolsList { get; set; } = new List<bool> { true, true, true, true, true, true, true };