using System;
public class Program
{
public static void Main()
Console.WriteLine(new Vector3(1,2,3));
}
public class Debug
public static void Log (Object arg)
Console.WriteLine(arg as string)
public struct Vector3
public float arg1, arg2, arg3;
public Vector3 (float x, float y, float z){
arg1 = x;
arg2 = y;
arg3 = z;