using System;
// Define the class
public class Dog
{
// Create fields that describe the class
string breed;
string size;
string color;
int age;
// Create Constructor
public Dog()
breed="NA";
size="NA";
color="NA";
age= 0;
}
// Create Methods that describe the behavior of the class
void eat()
Console.WriteLine("Eat");
void run()
Console.WriteLine("Run");
void sleep()
Console.WriteLine("Sleep");
void name()
Console.WriteLine("Name");
public static void Main()
Dog Cleo = new Cat();
Cleo.meow();