using System.Collections.Generic;
public static void Main()
var lotto = Enumerable.Range(0, 50).Shuffle(new Random()).Take(7);
Console.WriteLine("the new lotto winning numbers are: {0}", string.Join(",", lotto));
public static class Extensions
public static IEnumerable<T> Shuffle<T>(this IEnumerable<T> source, Random rng)
T[] elements = source.ToArray();
for (int i = elements.Length - 1; i >= 0; i--)
int swapIndex = rng.Next(i + 1);
yield return elements[swapIndex];
elements[swapIndex] = elements[i];