using System;
using System.Globalization;
using csFastFloat;
var watch = new System.Diagnostics.Stopwatch();
string testFloat = "1.0";
watch.Start();
for (int i = 0; i < 1000000; i++) {
float weight = float.Parse(testFloat);
}
watch.Stop();
Console.WriteLine($"Execution Time: {watch.ElapsedMilliseconds} ms");
watch.Reset();
float weight = float.Parse(testFloat, CultureInfo.InvariantCulture);
float weight = FastFloatParser.ParseFloat(testFloat);