using System.Collections.Generic;
public static void Main()
var someNumbers = DrawNumbers();
Console.WriteLine("First Set");
foreach (var number in someNumbers)
Console.WriteLine(number);
Console.WriteLine("Second Set");
foreach (var number in someNumbers)
Console.WriteLine(number);
IEnumerable<int> DrawNumbers()
var random = new Random();
for (var i = 1; i <= 10; i++)
yield return random.Next(1,500);