public static void Main()
double x1,x2,x3,x4,y1,y2,y3,y4,b3d1,b3d2,b3d3,b3d4,allb3d;
Console.WriteLine("enter x1");
x1=double.Parse(Console.ReadLine());
Console.WriteLine("enter y1");
y1=double.Parse(Console.ReadLine());
Console.WriteLine("x2=");
x2=double.Parse(Console.ReadLine());
Console.WriteLine("y2=");
y2=double.Parse(Console.ReadLine());
Console.WriteLine("enter x3");
x3=double.Parse(Console.ReadLine());
Console.WriteLine("enter y3");
y3=double.Parse(Console.ReadLine());
Console.WriteLine("enter x4");
x4=double.Parse(Console.ReadLine());
Console.WriteLine("enter y4");
y4=double.Parse(Console.ReadLine());
b3d1=Math.Sqrt((x1-x2)*(x1-x2) + (y1-y2)*(y1-y2));
b3d2=Math.Sqrt((x2-x3)*(x2-x3) + (y2-y3)*(y2-y3));
b3d3=Math.Sqrt((x3-x4)*(x3-x4) + (y3-y4)*(y3-y4));
b3d4=Math.Sqrt((x4-x1)*(x4-x1) + (y4-y1)*(y4-y1));
allb3d=b3d1+b3d2+b3d3+b3d4;
Console.WriteLine("الضلع الاول = {0} الضلع الثاني ={1} الضلع الثالث = {2} الضلع الرابع = {3} المحيط = {4}",b3d1,b3d2,b3d3,b3d4,allb3d);