using System;
public class GameObject
{
public int numA = 4;
public int numB = 3;
public string wordA = "4";
public string wordB = "3";
public void Start(){
Console.WriteLine("Program Start");
Console.WriteLine(numA + numB);
Console.WriteLine(wordA + wordB);
}
/////////////////////////////////////////////////////Dont Modify this for now!////////////////////////////////////////
public class UnityStandIn
public static void Main()
GameObject GM = new GameObject();
GM.Start();
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