using System.Collections;
using System.Collections.Generic;
public class Meteoro : MonoBehaviour
[SerializeField] private Rigidbody2D rb;
[SerializeField] [Range(0, 10)] private float velY;
[SerializeField] [Range(0, 10)] private float velX;
[SerializeField] private float minX, maxX;
[SerializeField] private float alturaMinY;
movimento = new Vector2(velX, -velY);
if(transform.position.y <= alturaMinY)
if(transform.position.x < minX)
else if (transform.position.x > maxX)