public static void Main()
double defaultRounding = 1;
defaultRounding = Math.Round(defaultRounding + 0.5);
Console.WriteLine(defaultRounding);
double awayFromZeroRounding = 1;
awayFromZeroRounding = Math.Round(awayFromZeroRounding + 0.5, MidpointRounding.AwayFromZero);
Console.WriteLine(awayFromZeroRounding);