using System;
public class Movie {
public enum TestType {
A = 1,
B = 2,
C = 3
}
public TestType? type;
public TestType typeNotNullable;
public Movie() {
Console.WriteLine(type == null);
Console.WriteLine(typeNotNullable == null);
Console.WriteLine(typeNotNullable);
public TestType? getType() {
return type;
public class Program
{
public static void Main()
Movie m = new Movie();