public static void Main()
double x, y, f1, f2, Epsilon = 0.001;
double[,] matriz = new double[2, 3];
f1 = 2 * x - y - Math.Exp(-x);
f2 = -x + 2 * y - Math.Exp(-y);
matriz[0, 0] = 2 * -Math.Exp(-x) ;
matriz[1, 1] = 2 - Math.Exp(-y);
for (int reng = 0; reng < 2; reng = reng + 1)
pivote = matriz[reng, reng];
for (int colu = 0; colu < 3; colu = colu + 1)
matriz[reng, colu] = matriz[reng, colu] / pivote;
for (int reng_elimi = 0; reng_elimi < 2; reng_elimi = reng_elimi + 1)
factor = matriz[reng_elimi, reng];
for (int colu_elimi = 0; colu_elimi < 3;
colu_elimi = colu_elimi + 1)
matriz[reng_elimi, colu_elimi] = matriz[reng_elimi,
colu_elimi] - factor * matriz[reng, colu_elimi];
} while (Math.Abs(f1) > Epsilon | Math.Abs(f2) > Epsilon);
Console.WriteLine("El valor final de x es: " + x);
Console.WriteLine("El valor final de y es: " + y);
Console.WriteLine("Total de Iteraciones es: " + iteracion);