using System;
using System.Collections.Generic;
public class ItemData
{
public string itemName { get; set; }
public string itemSprite { get; set; }
}
public class Program
public static void Main()
List<ItemData> itemBase;
ItemData i = new ItemData();
i.itemName = "dsadsad";
i.itemSprite = "lolo";
ItemData i2 = new ItemData();
i2.itemName = "dsadsad2";
i2.itemSprite = "lolo2";
itemBase.Add(i);
itemBase.Add(i2);