using System.Collections.Generic;
using Newtonsoft.Json.Linq;
using System.Xml.Serialization;
public static class XmlConfig<T>
static void XmlSerializer_UnknownAttribute(object sender, XmlAttributeEventArgs e)
XmlAttribute attr = e.Attr;
Console.WriteLine($"Unknown attribute {attr.Name}='{attr.Value}'");
static void XmlSerializer_UnknownNode(object sender, XmlNodeEventArgs e)
Console.WriteLine("Unknown Node: {0} {1} {2}", e.ObjectBeingDeserialized.GetType().Name, e.Name, e.Text);
public static T Create(Stream XmlStream)
XmlSerializer ObjSer = new XmlSerializer(typeof(T));
ObjSer.UnknownNode += new XmlNodeEventHandler(XmlSerializer_UnknownNode);
ObjSer.UnknownAttribute += new XmlAttributeEventHandler(XmlSerializer_UnknownAttribute);
Cfg = (T)ObjSer.Deserialize(XmlStream);
Console.WriteLine("XML EXCEPTION:" + e.Message);
public static T Create(string XmlText)
using (MemoryStream XmlStream = new MemoryStream(System.Text.Encoding.UTF8.GetBytes(XmlText)))
Console.WriteLine("XML EXCEPTION:" + e.Message);
public static class SomeExtensions
public static string ToJsonString(this object o)
using (StringWriter sw = new StringWriter())
using (JsonTextWriter writer = new JsonTextWriter(sw))
JsonSerializer ObjSer = new JsonSerializer();
writer.Formatting = Newtonsoft.Json.Formatting.Indented;
ObjSer.Serialize(writer, o);
public static string[] SplitOnce(this string source, params char[] delimiters)
int pos = source.IndexOfAny(delimiters);
return new string[] { source.Substring(0, pos), source.Substring(pos + 1) };
return new string[] { source };
class FlatJson : JsonConverter
public override bool CanConvert(Type objectType)
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
throw new NotImplementedException();
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
writer.WriteRawValue(JsonConvert.SerializeObject(value, Newtonsoft.Json.Formatting.None));
public bool IsVisible = true;
public List<string> Tasks = new List<string>();
public sealed class BuilderTaskConfig
[JsonConverter(typeof(FlatJson))]
public string[] Arguments = Array.Empty<string>();
public static void Main(string[] args)
var JobText = "<?xml version=\"1.0\" encoding=\"utf-8\"?>" +
"<JobConfig Name=\"Stage + Zip Server\">" +
@"<Task>DeleteDirectory:%GAME%Game\Build\Server;-R</Task>" +
@"<Task>CookerSync:-Platform=PCServer;-Target=..\%GAME%Game\Build;-Base=Server;-TagSet=DedicatedServer;-Lang=INT</Task>" +
@"<Task>CleanExtraneousBuildFiles:%GAME%Game\Build\Server;Clean\Server.txt</Task>" +
@"<Task>ZipDirectory:-S=%GAME%Game\Build\Server;-D=%BUILDARCHIVE%\%XPLAYSUBDIR%\Server\PCServer.zip;-CD</Task>" +
@"<Task>DeleteDirectory:%GAME%Game\Build\Server;-R</Task>" +
@"<Task>CookerSync:-Platform=LinuxServer;-Target=..\%GAME%Game\Build;-Base=Server;-TagSet=DedicatedServer;-Lang=INT</Task>" +
@"<Task>CleanExtraneousBuildFiles:%GAME%Game\Build\Server;Clean\Server.txt</Task>" +
@"<Task>ZipDirectory:-S=%GAME%Game\Build\Server;-D=%BUILDARCHIVE%\%XPLAYSUBDIR%\Server\LinuxServer.zip;-CD</Task>" +
@"<Task>CopyFiles:-S=%BUILDARCHIVE%\%XPLAYSUBDIR%\Server;-D=%SERVERARCHIVE%\%NEWBRANCH%\%C%\Server;-W=*.zip;-R</Task>" +
JobConfig Job = XmlConfig<JobConfig>.Create(JobText);
var BuildJob = new Dictionary<string, BuilderTaskConfig[]>();
BuilderTaskConfig CreateConfig(string Task)
var parts = Task.SplitOnce(':');
return new BuilderTaskConfig() { TaskType = parts[0], Arguments = parts.Length > 1 ? parts[1].Split(new char[] { ';' }, StringSplitOptions.RemoveEmptyEntries) : Array.Empty<string>() };
BuildJob.Add(Job.Name, Job.Tasks.Select(CreateConfig).ToArray());
Console.WriteLine(BuildJob.ToJsonString());