using System;
using Newtonsoft.Json;
public class Program
{
public static void Main()
//Console.WriteLine("Hello World");
//structure d =JsonConvert.DeserializeObject<structure>("{}");
/*if(d != null){
Console.WriteLine(d.text);
}else{
Console.WriteLine("Error");
}*/
var s = JsonConvert.DeserializeObject<bool>("false");
Console.WriteLine(s);
var s = JsonConvert.DeserializeObject<bool>("true");
}
public class structure{
public string text;